Saturday, May 24, 2014

Auto Rigging & Auto Skinning Tool For Maya.

 




                                                           Auto Rigging & Auto Skinning Tool Demo 1.


                                                           Auto Rigging & Auto Skinning Tool Demo 2.


                                                           Auto Rigging & Auto Skinning Tool Demo 3.


                                                          Auto Rigging & Auto Skinning Tool Demo 4.
                                                          Right click menu for seamless IKFK Switching/mirroring the poses and parent switching.


 


Auto RigEdit is a standard Python plug-in for Maya that installs a high-quality animation rig the joints and controls that enable efficient manipulation of a 3D character model, as well as providing Auto Skin system also.
The python program is to automate the rigging process and is written in order to help building the rig part wise and is editable at any given point of time of rigging process.




Features:-
----------
1. Auto Rig with advanced Features.
2. Rig part wise.
3. Rebuild able (Biped Quadruped), part wise also.
4. Non-roll Shoulder & Elbow Twist.
5. Auto Clavicle.
6. Right Click Menu with mirror pose (to mirror selected controller pose,IKFK snap).
7. Ctrl Maker.
8. Utility. 
9. Fk Ik Spline Dyn.
10. Add dynamic (real time simulation).
11.Renamer.
12. Low Poly Creation.
13. Auto Skinning System.
14. Add additional parts with limbs as required.
15. Rebuild additional existing part as required.
16. Transfer Skin.
17. Skin Offset (to remove skin cluster offset).
18. Copy Vtx weight.

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